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SHATTERLINE: OVERDRIVE

Shatterline: Overdrive

Arcade Racer | Unity | C# | Blender

G6080: Programming for 3D & G5038: Individual Project | Grades 77/100 & 73/100


Shatterline: Overdrive is an arcade-style racing game inspired by Split/Second: Velocity, developed in Unity with C#. I managed the entire development process, from scripting dynamic gameplay systems to creating all 3D models and textures in Blender. This project highlights my ability to combine fast-paced gameplay with impactful visuals while demonstrating full-cycle game development and asset creation skills.